What is Total War: WARHAMMER III?
Total War: WARHAMMER III (TWW3) is a fantasy grand strategy game developed by Creative Assembly and published by SEGA. It serves as the third and final installment in the Total War: WARHAMMER trilogy, combining the signature turn-based empire management of the Total War series with the massive real-time tactical battles of the Warhammer Fantasy Battles universe.
The game focuses on the climactic struggle against the Ruinous Powers of Chaos, introducing new factions like Kislev, Grand Cathay, and the Daemons of Chaos. It culminates in the "Immortal Empires" mega-campaign, which merges the maps, races, and content from all three Total War: WARHAMMER titles into one expansive sandbox experience.
How to Play Total War: WARHAMMER III
Playing Total War: WARHAMMER III involves two distinct phases that players must balance to achieve victory: the strategic layer and the tactical layer.
1. The Strategic Campaign Map (Turn-Based)
This phase is turn-based and involves managing your chosen faction's empire on a vast campaign map. Key activities include:
Empire Management: Building settlements, researching technologies, managing the economy, and issuing diplomacy with other factions (trade, treaties, wars).
Army Management: Recruiting armies, moving them across the map, and assigning Legendary Lords and Heroes to lead them.
Campaign Objectives: Completing faction-specific narrative quests and progressing toward the ultimate campaign victory conditions, which usually involve dominating a region or completing ritual objectives.
2. The Real-Time Battles (Tactical)
When two armies meet on the campaign map, the game transitions into a real-time tactical battle. Key activities include:
Deployment: Positioning your units (infantry, cavalry, artillery, monsters, and flyers) before the engagement starts, utilizing the terrain to your advantage.
Command: Directly controlling every unit during the battle, issuing move, attack, and formation orders.
Magic and Abilities: Utilizing the powerful spells and unique abilities of your Legendary Lords and Heroes to break enemy lines and turn the tide of battle.
3. Daemon Prince and Chaos Realms
A key unique feature of the main *Realm of Chaos* campaign involves entering the domains of the Chaos Gods (Khorne, Nurgle, Tzeentch, and Slaanesh) to achieve victory, navigating their unique challenges, and upgrading the Daemon Prince Lord with powerful parts.
Frequently Asked Questions (FAQ)
Is Total War: WARHAMMER III the final game in the trilogy?
Yes, Total War: WARHAMMER III is the conclusion of the core trilogy, though it continues to receive post-launch DLC and updates.
What is the 'Immortal Empires' campaign?
Immortal Empires is a massive, free update that combines the campaign maps and all owned races/content from Total War: WARHAMMER I, II, and III into one giant, combined sandbox experience.
Do I need to own the previous Total War: WARHAMMER games to play Immortal Empires?
Originally, yes, but now Immortal Empires is accessible to all owners of Total War: WARHAMMER III, though you must still own the previous games to play their specific Legendary Lords and races in the mega-campaign.
What new races were introduced in WARHAMMER III?
The core new races are Kislev, Grand Cathay, the Daemons of Chaos (Undivided), Khorne, Nurgle, Tzeentch, and Slaanesh.
Is the game purely fantasy, or does it have historical elements?
It is entirely set within the Warhammer Fantasy Battles universe, focusing on magic, monsters, and non-historical factions.
Does the game have a multiplayer mode?
Yes, it features both multiplayer real-time battles and a multiplayer campaign mode where players can fight or cooperate with each other.
How long does a campaign typically take?
A typical short campaign objective might take 30-50 hours, while a full domination campaign on the Immortal Empires map can easily exceed 100-200 hours.
What is the difference between the Realm of Chaos and Immortal Empires campaigns?
Realm of Chaos is the story-driven, narrative campaign focused on the Chaos Gods. Immortal Empires is a massive, open-ended, sandbox conquest mode.
What is the meaning of 'corruption' in the game?
Corruption represents the influence of different dark powers (Chaos, Vampires, Skaven) on a province, which can cause public order penalties or bonuses for factions that benefit from it.
How are Legendary Lords different from regular Lords?
Legendary Lords are unique, named characters with special campaign bonuses, unique skill trees, powerful mounts, and often unlock special faction units or mechanics.
Can I customize my Daemon Prince?
Yes, the Daemon Prince is a unique Lord who gains powerful, customizable body parts and abilities by conquering territory and dedicating provinces to the Chaos Gods.
Are there modding tools available for the game?
Yes, the game has extensive mod support through the Steam Workshop, allowing users to add new units, mechanics, and visual changes.
Is the game turn-based or real-time?
It is both. The large-scale strategy map is turn-based, and the battles are played out in real-time with pause functionality.
Do campaign decisions affect battle performance?
Absolutely. Decisions like technology upgrades, army composition, Lord skills, and the presence of corruption directly impact unit stats and combat effectiveness.
What are the hardware requirements for the game?
Total War: WARHAMMER III is a demanding game. It requires a modern CPU, a dedicated GPU (at least an NVIDIA GeForce GTX 1660 or equivalent), and a significant amount of RAM (8 GB minimum, 16 GB recommended).
Is there any cross-play functionality?
Yes, Total War: WARHAMMER III supports cross-play between players on Steam and the Epic Games Store for both multiplayer battles and campaigns.
Does the game have a diplomacy system?
Yes, a complex diplomacy system allows players to engage with other factions, negotiating alliances, trade agreements, peace treaties, and declarations of war.